In 2014 modders' work would be boosted on Newswire… (1/5) pic.twitter. I think I'm just about done with GTA modding now. Last updated I ADDED MANY MORE REALISM MODS, INCLUDING SOUNDS AND THE BEST CARS MADE FOR GTA V TO DATE. How long before this slippery slope kills all modding? If I decide at some point to not update this I will say so here. Taking down re3 and GTA V map mods was not enough, now map mods for **GTA San Andreas** are being taken down. The new agreement also limited modders from creating new single-player content, including maps, vehicles and missions. Take-Two allegedly changed the agreement in 2019 without alerting players. The post details how Take-Two supposedly went back on this agreement, changing the rules around mods to include no new content. A full list of the affected mods can be found here.Īccording to a post on GTA Forums, Take-Two Interactive agreed to let players mod GTA games as long as they did not port old content into new games or mod online content. open the file with any text editor, add the following line to the end: dlcpacks:cay1. export 'dlclist.xml' from 'mods/update/update.rpf/common/data/' to your desktop with OpenIV. Take-Two also took down PC ports of the PSP titles Vice City Stories and Liberty City Stories. drag and drop this folder cay1 into the path. Other mods affected by the takedown include GTA: Underground, which combined several maps from the series and other games into one place.
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